This screen shot is from the LightWave 6.5 modeler; these are meshes extracted from Deus Ex package files with my mesh tool.
You can also export to MilkShape format:
The black, gray, and purple areas correspond to areas that will render transparent
or translucent in the game. That's why JC's glasses don't look right
in this picture.
The "pickup" and "3rd person" versions of the weapon meshes
include the entire weapon, but have lower resolution textures:
The "1st person" versions of the weapon meshes only include what
will be seen from the player's viewpoint. They include JC's hand(s) and
have higher resolution textures.
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